Here’s the hook: as you play Risk: Legacy, the game changes. I don’t mean in the conventional sense of gameplay evolving as players become more experienced; I mean the game literally, physically changes. The components include an assortment of stickers, which players use to irrevocably alter play: stickers affixed to the board forever enhance or mar the topography, stickers added to cards permanently revise their value and utility, and so forth.
But wait, as they say: there’s more. The rules frequently ask–demand!–that players take up Sharpies and annotate the board, to name continents, record events, and scrawl their John Hancock on the “Winner’s List” to immortalize victories.
Meanwhile, some events require that cards be removed from the game, preferably by ripping them into confetti. The horror.
Thus, after your first game, you will be playing on a board unlike any other in existence, with cities positioned according to your whims, locations named by your opponents, and cards customized per the preferences of your game group.
And that’s just the beginning. The Risk: Legacy box contains a number of sealed packets and compartments, which are only opened when specific conditions are met (e.g., a single player wins his second game). Opening a cache may introduce to the mix new cards, new stickers, new rules, and even new pieces (maybe! I don’t even know!). The game was designed to be played at least 15 times, preferably with the same group of people.
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a modest game proposal 画
I would buy this in a heartbeat. I love Richard Scarry’s books *so much*.
thiszombiewantsyourbraaaiinnss23:
holy shit
This would be awesome… Nintendo-y goodness
now, remember that the combined total of games there, with orders of magnitude more processing power, sits on the phone in your pocket. (or, on the 32GB microSD card in the adapter cartridge on the 3DS in your pocket, if that’s how you roll). Moore’s Law FTW.
(Source: kentstatecult)
Gamified Christmas Lights of the Day: Ric Turner, the former Disney Imagineer who stunned the world of elaborate Christmas lights displays two years ago with his interactive Guitar Hero arrangement, returns with a “playable” Angry Birds-themed light show that’s sure to knock your blocks off.
Specs:
Running on two computers and 10 Light-o-rama 16 channel controllers, uses more than 20,000 lights and less than one cent of electricity per game. Audio is broadcast on 99.1FM, and the controller has a long enough cord for people to play in their cars on the street. Easier than the iPhone version, and bigger too.
[kumbaric.]
Daily chart: video games. The gaming industry is now more than twice the size of the recorded-music industry, nearly a quarter more than the magazine business and about three-fifths the size of the film industry. It is growing faster than any other form of media.
… so why aren’t we seeing more legislation coming out of Congress that is more favorable to the Internet (the foundation upon which most modern games rely)? If the gaming industry spent on lobbying what the RIAA and MPAA do, we would have a lot fewer headaches with things like SOPA/PROTECT-IP.



